When legitimate, Play-to-Earn games are fun and engaging. The whole concept is incredibly tempting: there’s the incentive of learning something new while possibly making money. But what is their future real-world utility? What’s the next stage in the evolution of Play-to-Earn gaming?

Amazon Studios and Games Workshop are bringing the much-anticipated Warhammer 40,000 universe to life and to screens, and the gaming and nerd community's superstar Henry Cavill is set to take the lead.

Depending on how old you are, it may not seem like it, but we are rapidly nearing the 30th anniversary of both Pokémon and its famous contemporary and competitor Yu-Gi-Oh! Somewhat surprisingly, the craze is back on, as both Pokémon and Yu-Gi-Oh! cards grew in value enormously during the pandemic. So how do we make sense of this massive surge in the popularity of collectible trading cards?

There's no denying it: while its author is no stranger to backlash over certain publicly voiced opinions, Harry Potter is a wildly successful and hugely profitable franchise that continues to captivate audiences around the world with its thrilling mix of magic and adventure. As a result, video game developers have sought to capture this same spirit with their own unique interpretations of J.K. Rowling's beloved world.

Pokémon Scarlet and Violet, two long-anticipated role-playing video games, came out on November 18. Dike-hard fans have been obsessing over this event for years. But have the games riding the waves of Pokémon nostalgia managed to live up to the hype? Will the Web3’s Pokémon-inspired game launch later this year turn out to be a more memorable event for gamers worldwide?

As an integral part of an ever-evolving industry, you'd be forgiven for thinking that gamers would welcome the prospect of NFTs and their incorporation into the gaming sphere.

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